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Types of eLearning Development Software Development and Learning Services Services Home
     
 

 Types of eLearning Development

 
 

Depending upon the varied learning requirement, complexity of the course, type of audience involved and the learning expectation from the course we are involved into developing different kind of eLearning modules which could involve the following:

 
     
 

Content Digitization and Library Section

 
 
 

Having course content in digitized format for easy in delivery and availability for download. Mostly the course content is converted into PDF formats with minimal changes to the content. All the digitized courses are made available at a common location with linkages to the different topics for viewing or downloading.

 
Content Digitization and Library Section
 
     
     
 

HTML Based Turners

 
 
 
 
HTML Based Turners

Content is rewritten and chunked into Topics, Lessons, and Modules etc. Easy access is provided to run the course in a normal sequence by linking the pages and providing the navigation to these pages or to jump to any particular topic or module directly through the course / lesson links. As the course is mostly delivered via the web the usage of graphics is restricted to actual graphics available in the course contents.

 
     
     
 
 

Flash Based Academic Course

 
 
 

Delivery of academic courses which mainly deal with facts and figure related to a particular stream and are specifically targeting of information retention purpose only. The course content is understood and written in a manner to make the understanding and retention of the information possible. Mechanisms are used to get the learner to repeat the information over and over again so that recall is stronger.

 
Flash Based Academic Course
 
     
     
 
 

Corporate Course for Adult Learning

 
 
 
 
Corporate Course for Adult Learning

Depending upon the audience group involved the courses are designed to capture the learnerís attention. Being the adult learning community the courses content and the delivery are designed to match their levels and matured understanding. Knowledge delivery is done primarily by building similarities to the work situation and case studies.

 
     
     
 
 

Content Delivery using Graphics & Simulation

 
 
 

Courses wherein textual content is not sufficient and information needs to be showcased visually or certain principles needs to be demonstrated, in such courses use of graphical metaphor and simulation play a vital role in knowledge delivery and understanding.

 
Content Delivery using Graphics & Simulation
 
     
     
 
 

Interactive Learning Mechanism

 
 
 
 
Interactive Learning Mechanism

Training on tools or product based trainings can not be dealt with theoretical information or by showcasing graphical images. In order to ensure that the learner is comfortable in using the product or the tool you need to deliver by allowing him to work on the tool or product. Interactive learning uses virtual environment and simulated environment to do knowledge delivery.

 
     
     
 
 

Game Based Learning Modules

 
 
 

Learning techniques dealing with audience group which is required to be involved, motivated and given a challenging environment work on delivery mechanism using Game based learning. This work well with both the younger and matured audience group. The learning process is through innovative techniques of discovery, Puzzles, real life games etc.

 
Game Based Learning Modules
 
     
     
 
 

Language Learning Modules

 
 
 
 
Language Learning Modules

Using techniques of Audio for pronunciation and video for memorization or words and phrases of a new language. The learners are made to repeat the words and phrases in different situation to make sure retention and recall is easier and faster.

 
     
     
 
 

Student Recording based Audio and Video Courses

 
 
 

Situation dealing with behavioral training, specific skill or operation techniques can be delivered via proper studio based Audio and Video courses. Real characters are used to deliver the content or demonstrate the technique which has a better impact on the learning process.

 
Student Recording based Audio and Video Courses
 
     
     
 
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